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    <title>berrybyte engineering</title>
    <link>https://berrybyte.engineering/</link>
    <description>How we keep game-server hosting dead simple — orchestration, control planes, RAG, and the systems underneath.</description>
    <language>en</language>
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      <title>Where your world goes when you hit Backup</title>
      <link>https://berrybyte.engineering/posts/how-backups-work</link>
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      <description>Click Backup and a few seconds later there's a restore point. Behind that button: restic snapshots, a dedicated Hetzner worker so your game box never lags, and Cloudflare R2 holding it all — with no egress bill to make us flinch when you restore.</description>
      <pubDate>Fri, 26 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Cold start to 'Done!' in seconds</title>
      <link>https://berrybyte.engineering/posts/booting-servers-in-seconds</link>
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      <description>Pick a game, name it, hit go — and you're handing out an IP before the kettle boils. The reason that feels instant is mostly about work we've arranged to never do: pulling images that are already there, and installing games we've already installed.</description>
      <pubDate>Thu, 18 Jun 2026 00:00:00 GMT</pubDate>
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